Return to Castle Frotherheim - A call for arms!

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Re: Return to Castle Frotherheim - A call for arms!

Postby Badger Loving Fluffster » Mon Jul 14, 2014 11:31 pm

pete wrote:Ta Duff. 8)

Basing... Yup... Good point...

Ben! Ben!


Yes darling?

Sorry, I was doing the dishes!

Basing? Not fussed. The top two levels will be flagstone of some sort or another and the lower level will be cavey type stuff. And as many of you might have guessed by now I'm winging it so I have no idea what it will end up looking like in detail. Clear bases would sort all floor types but that could be a pain for lots of the smaller figs.

Thanks to all the offers of slapping and supplying. Much appreciated.

@Matt - Dragon? I'd have to have a look and see how we can fit it in, but I haven't cut the end section yet so there may be room to sort something out to accomodate (we're looking at tunnels approx 60mm high and rooms varying from 80-120mm at the moment) - And I'd quite forgotten about the xenomorphs :oops: What do I owe you?

@Andrew - If those lasses were last minute panic painting then please do so again. They were a bit nice
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Re: Return to Castle Frotherheim - A call for arms!

Postby Badger Loving Fluffster » Mon Jul 14, 2014 11:34 pm

On, and just to echo Pete we are looking for lots of lower level, hack and slash through the horde (ish) type baddies

I hope Mike will drop by at some stage with some early ideas for denizens of the dungeon as well as which player character types will be involved, but in order to keep the rules to a (not quite Akky) minimum on the day there won't be tons of different options. Just 4 basic player types and a bunch of differently themed areas within the board to clump similar type monsters together

Now get that monster manual out and have a think! :)
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Re: Return to Castle Frotherheim - A call for arms!

Postby Gi6ers » Tue Jul 15, 2014 5:07 am

You paid already Ben. Ill do a few pics today.
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Re: Return to Castle Frotherheim - A call for arms!

Postby geronimo » Tue Jul 15, 2014 8:40 am

Let me know if you want to fix on a particular basing type/style (dungeon toppers?) and I'll make sure anyone supplying painted minis gets the relevant bases.


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Re: Return to Castle Frotherheim - A call for arms!

Postby SteveI42 » Tue Jul 15, 2014 9:25 am

I'll happily also some paint on a few figures. Last year I missed out on contributing but would like to get involved again - regardless of how crap my painting is
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Re: Return to Castle Frotherheim - A call for arms!

Postby Captain of Ark B. » Tue Jul 15, 2014 9:44 am

geronimo wrote:Let me know if you want to fix on a particular basing type/style (dungeon toppers?) and I'll make sure anyone supplying painted minis gets the relevant bases.


too kind, man... as always.... 8)
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Re: Return to Castle Frotherheim - A call for arms!

Postby Captain of Ark B. » Tue Jul 15, 2014 9:51 am

SteveI42 wrote:I'll happily also some paint on a few figures. Last year I missed out on contributing but would like to get involved again - regardless of how crap my painting is


Thats the spirit :D
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Re: Return to Castle Frotherheim - A call for arms!

Postby Skipp » Tue Jul 15, 2014 10:34 am

I've a metric fuck ton of dungeon minis ready to go - and a fair bit of dungeon dressing (beds, tables, chests, barrels and boxes)...

more than happy to paint anything that needs it.
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Re: Return to Castle Frotherheim - A call for arms!

Postby countersunk81 » Tue Jul 15, 2014 11:30 am

pete wrote:
countersunk81 wrote:I'm up for contributing on some mini painting and scenery if required, let us know what's needed :)

Ta...

What do you fancy painting?


Would be up for doing adventurers if needed, prefer doing the one-offs at the mo! Couple of examples...
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