Return to Castle Frotherheim - A call for arms!

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Re: Return to Castle Frotherheim - A call for arms!

Postby ddeputy » Wed Dec 03, 2014 2:21 pm

countersunk81 wrote:Due to kind donations from Mr Rae and Dags (plus 1 of my own!) we have 6 adventurers, 2 painted already, other 4 underway.
Don't know if any more are needed or that's enough?


What I'll actually do is a little nearer the time is custom build character cards for each of the models that are available. (To this end sending me a nice colour pic of the finished model would be helpful.)

I'm thinking probably no more than 4-5 adventurers in any 1 party, but some choice is nice, and we may be able to get away with multiple parties playing simultaneously on each table. So the more the merrier really ;)
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Re: Return to Castle Frotherheim - A call for arms!

Postby Badger Loving Fluffster » Wed Dec 03, 2014 5:07 pm

ddeputy wrote:more the merrier really ;)


Always :D

Meantime here's the latest work on the castle (top section only) for those not on the FB page

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Re: Return to Castle Frotherheim - A call for arms!

Postby Skipp » Thu Dec 04, 2014 10:22 am

ddeputy wrote:
countersunk81 wrote:Due to kind donations from Mr Rae and Dags (plus 1 of my own!) we have 6 adventurers, 2 painted already, other 4 underway.
Don't know if any more are needed or that's enough?


What I'll actually do is a little nearer the time is custom build character cards for each of the models that are available. (To this end sending me a nice colour pic of the finished model would be helpful.)

I'm thinking probably no more than 4-5 adventurers in any 1 party, but some choice is nice, and we may be able to get away with multiple parties playing simultaneously on each table. So the more the merrier really ;)


If you could have a think about the list of monsters you want that would be helpful.
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What are you doing Dave?
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Re: Return to Castle Frotherheim - A call for arms!

Postby Badger Loving Fluffster » Thu Dec 04, 2014 1:53 pm

Skipp wrote:If you could have a think about the list of monsters you want that would be helpful.


If you could read back more than three posts it would be helpful :P

ddeputy wrote:As far as overall game needs go there are three broad catagories:

a) fantasy adventurers to represent the players
b) typical dungeon dwelling monsters (e.g. goblins, orcs, hobgoblins, kobolds, skeletons, zombies, ghouls, giant rats, giant bats, giant spiders, slimes, moulds, etc.)
c) furniture to adorn some of the rooms of the dungeon(s)

I appreciate that is a little vague but I hope that's enough to be getting on with...?
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Re: Return to Castle Frotherheim - A call for arms!

Postby countersunk81 » Sun Dec 07, 2014 5:58 pm

Wizard done...
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Re: Return to Castle Frotherheim - A call for arms!

Postby Duff » Sun Dec 07, 2014 6:20 pm

Stunning.

Ben, do you want me to bring my Statuesque adventurers as a back up, second party option to support Countersunk's lot?
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Re: Return to Castle Frotherheim - A call for arms!

Postby Duff » Mon Dec 08, 2014 1:54 am

Are these any use to you? Not sure if they would work with the basing.
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broney wrote:You weren't there man! How many stiles are there on the Offa's Dyke Walk? You don't know Man!


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Re: Return to Castle Frotherheim - A call for arms!

Postby Badger Loving Fluffster » Mon Dec 08, 2014 1:34 pm

Yes please Roy, in both cases. The clear basing is more flexible, but I really do not mind at all what they are standing on.
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Re: Return to Castle Frotherheim - A call for arms!

Postby countersunk81 » Sun Jan 11, 2015 10:17 pm

Not the best pic, but the 6 adventurers collected so far (2 left!)

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Re: Return to Castle Frotherheim - A call for arms!

Postby Badger Loving Fluffster » Mon Jan 12, 2015 1:11 pm

Fecking beautiful :froth:
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