Auztralia

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Auztralia

Postby Australian Dawn » Thu Dec 06, 2018 7:42 am

Has anyone played Auztralia?

I just saw it in the local hobby shop and it looks tempting to me but I'm not a big Cthulhu mythos nut, but I'm wondering if it could be used to represent more generic alien invasion type scenarios? H.G Wells Tripod aliens or the like for instance?
Maybe as a basis for a wargame campaign system?

Could it be used to represent a pretty much historically accurate Aus being invaded? With historical settlements etc?

Do the cards represent any real people or units or any from literature?

I'm probably indulging in a bit of wishful thinking here but if I don't ask I'll never know.

Any insight will be appreciated.
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Re: Auztralia

Postby Australian Dawn » Fri Oct 25, 2019 3:12 pm

I've played this now. Here's a summary:
You basically build a railway from a point on the coast out into the interior picking up resources and use those resources to pay for track, build farms to generate more resources and build military units. It's a race against time to find hidden monsters of varying strength scattered randomly over the map under chits before time's up and they activate and swarm. As time passes monster chits are flipped, they (and monsters revealed by players flipping monster chits and finding monsters they can't kill) most likely will wander randomly until they hit a train track and then follow it to the coast destroying farms along the way until they munch that persons capital and try to destroy it, which triggers the end of the game.

It's a fun game with a sort of scenario I'd wanted to wargame with figures for a while, and I'd hoped to use the game as a campaign generator but I think it would take too much work, if it's even possible, so I thought I'd ask the Frothers brain trust.

Does anyone have any ideas about a game or campaign system that could cover this sort of scenario? I'm thinking one player with a hidden base or bases and the other having to probe and search to find and destroy it without overextending himself before the hidden player is ready and can take the fight to him?
I want to have it as a hidden alien beachhead but I imagine the scenario might have come up for historical games and any advice you might have would be appreciated.
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