The small vanguard of Tegwen's troop arrives near the Angles... and receive arrows which kill two of his cavalry. Tegwen hesitates. Seeing this, Drustan asks to negociate, he will leave the fort to the Angles if they let him go with his men. Lot of fun as the GM insists that the characters can't speak the same language so the players must use only a few basic words, and gestures, to talk. Aelfric is happy to accept. Drustan and the remains of his troop leave the fort and walk inland, near the forest.
Meanwhile, Marwena (in chainmail, and Gwennin in light blue dress) do not seem interested in the fightings, they have left the main road.
...and enter the forest. Galanan can see them and would like to ambush them, but he is too busy near the village.
They want to meet an old witch who lives there. After fighting an angry bear roaming there, Marwena meets the witch.
The witch says that Gwennin must rub herself to the three standing stones, as do all women in the area when they want a child. But Gwennin already did such things, before converting to Christianity (in a previous game) it did not work then and she doubts it would work better now.
Drustan, passing near the wood, comes and asks what's going on. Gwennin tells him and asks him if he knows a better remedy than rubbing herself to a stone? Drustan says "Yes!" and is willing to help. It's not exactly what Lady Marwena had intended, but after applying twice the remedy (hence the two red hearts) the smiley die says that everyone is quite happy.
Fightings continue at the stream near the village, with heavy casualties on both of the small troops.
While their foot warriors are fighting there, the mounted Picts have entered the village. Some of them already are near the houses in the background:
They take some sheep, a few prisoners (four women and a monk) who did not run fast enough, and discover barrels of mead in a house. The warrior who found them fails a test and gets drunk; his friends put the barrels on a cart and him on top.
However this cart is too large to cross the small bridge and must be abandoned. Sad about this mead, the two Pictish warriors who have taken the sheep discuss traditional recipes for the fermentation of ram liquor (which a player in a previous games pretended is a renowned local product).
So at the end of the day:
Aelfric and his Angles have the tower. Tegwen negociates with them, pretending to own the village (which is not true, but with the whole country falling apart he sees his interest). He gives them the land between the stream and the forest (which he has no right to, but nobody will challenge it) and himself will run the village. Aelfric pushes his luck and politely asks for more, and as they are supposed not to speak the same language it's good fun again:
Aelfric, pointing at everything he sees in the village: – "Pigs! Pigs!"
Tegwen: — "What? Oh, yes, you can have the pigs."
Aelfric: — "Hens! Hens!"
Tegwen — "Yes, the hens too, if you want them."
Aelfric: — "Wheelbarrow!"
Tegwen: — "You need the wheelbarrow?! Oh, I can see that you are fascinated by this beautiful creation of advanced technology. You can have it, too."
Aelfric: — "Your daughter! Marry!"
Tegwen: — "Uh... You want to marry my daughter...?" (he takes at random one of the female villagers who escaped the Picts, and brings her forward) "Yes, yes, I agree, she is very happy!"
Galanan the Pict has taken some plunder, but with heavy casualties and one casualty was his son. He will continue to oppose Gwennin.
Drustan failed to defend the tower but still has warriors with him and is in good terms with Tegwen, they will certainly cooperate in the area.
Marwena expects that Gwennin will have a child, as they wanted, even if she pretends not to know all details.