Anomalous Subsurface environment

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Expand view Topic review: Anomalous Subsurface environment

Re: Anomalous Subsurface environment

Post by Skipp » Wed May 13, 2015 3:19 pm

I think that may be the closest - I was looking for something a bit paler, and a bit more upright, but yup - noone's going to enjoy being mobbed by them!

Re: Anomalous Subsurface environment

Post by Levied Troop » Wed May 13, 2015 3:00 pm

I wish!

Just pinched off t'web. Reminds me of HF's Maw.

Re: Anomalous Subsurface environment

Post by Badger Loving Fluffster » Wed May 13, 2015 2:51 pm

Did you just draw that? That seems more or less bang on... if it was a little more fleshy it'd be perfect I reckon

Re: Anomalous Subsurface environment

Post by Levied Troop » Wed May 13, 2015 2:29 pm

Re: Anomalous Subsurface environment

Post by Rotgob » Wed May 13, 2015 2:19 pm

How about the lickers from Resident Evil?
No ears though...

Re: Anomalous Subsurface environment

Post by UrbanWulf » Wed May 13, 2015 1:43 pm

Steders wrote:what did the creatures look like in 'The Descent'? They were sub human albinos


They all looked like Gollum with a melted face to me.

Re: Anomalous Subsurface environment

Post by Badger Loving Fluffster » Wed May 13, 2015 1:16 pm

Skipp wrote:anyone got any ideas or know of a Scifi or fantasy trope I could shamelessly rip off for a eyeless /sightless albino humanoid, lots of teeth and big ears?

Come back Simon, all is forgiven

Re: Anomalous Subsurface environment

Post by Steders » Wed May 13, 2015 1:05 pm

what did the creatures look like in 'The Descent'? They were sub human albinos

Re: Anomalous Subsurface environment

Post by Monkeyborg » Wed May 13, 2015 12:17 pm

Skipp wrote:deffo on the way there... (who makes em?)


Khurasan "Gutter Gophers" from the 15mm Post Apoc range LINK.

Re: Anomalous Subsurface environment

Post by Skipp » Wed May 13, 2015 9:37 am

deffo on the way there... (who makes em?)

Im looking for pictures (not neccesaarily of minis) - to show players, and then to use on outside of ,my screen, building a visual reference library through play, to help the players get into the groove a bit (and build a shared vision of the world)...

more if anyone has any ideas?

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