Rough the Magic Dragon

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Re: Rough the Magic Dragon

Post by Heresy Miniatures » Wed Apr 06, 2016 3:15 pm

CrumbReaper wrote:
Heresy Miniatures wrote:Well, if you're doing it for Ian to cast, do him a favour and make the wings folded up and as small as possible!


yeah :lol: I'm still toying with the idea of the Spined Dragon approach to wings, see how it goes when I get onto sculpting the bugger 8)


I know a good way to make large open wing membranes that aren't flat (ie made with plastic card) if you need it. But put a curve of any sort in there and you increase the amount of silicone you need exponentially, so flat is much cheaper.

Re: Rough the Magic Dragon

Post by The Dozing Dragon » Wed Apr 06, 2016 2:48 pm

How did i miss this post? Looking great.

Re: Rough the Magic Dragon

Post by freakinacage » Tue Apr 05, 2016 11:34 pm

No. he's barely got anywhere. The Kev sculpting class has meant that I'm practicing humans atm

Re: Rough the Magic Dragon

Post by CrumbReaper » Tue Apr 05, 2016 6:17 pm

freakinacage wrote:Great work so far. Good tips Andy, I started a dragon sculpt a couple of years ago (design was my biggest problem) so the advice is appreciated

Oh and crumb, I made set lengths for the long bones in wire to keep proportions correct and avoid bendy limbs. Bulked out the torso with old sprue and wire and covered with left over gs blobs


nice idea on the sprue!! got quite a stack of that................. did you post pics anywhere of your sculpt, always, always keen to see what others are upto, all
goes in the inspiration and motivation bank 8)

Re: Rough the Magic Dragon

Post by CrumbReaper » Tue Apr 05, 2016 6:15 pm

Heresy Miniatures wrote:Well, if you're doing it for Ian to cast, do him a favour and make the wings folded up and as small as possible!


yeah :lol: I'm still toying with the idea of the Spined Dragon approach to wings, see how it goes when I get onto sculpting the bugger 8)

Re: Rough the Magic Dragon

Post by freakinacage » Tue Apr 05, 2016 8:55 am

Great work so far. Good tips Andy, I started a dragon sculpt a couple of years ago (design was my biggest problem) so the advice is appreciated

Oh and crumb, I made set lengths for the long bones in wire to keep proportions correct and avoid bendy limbs. Bulked out the torso with old sprue and wire and covered with left over gs blobs

Re: Rough the Magic Dragon

Post by Heresy Miniatures » Tue Apr 05, 2016 7:28 am

Well, if you're doing it for Ian to cast, do him a favour and make the wings folded up and as small as possible!

Re: Rough the Magic Dragon

Post by CrumbReaper » Mon Apr 04, 2016 6:23 pm

Heresy Miniatures wrote:Looking good so far, don't do what I did and keep changing your mind about how much muscle mass an area needs, and make sure to work out how it's going to fit together before you get all texturey. Having to make changes for casting purposes or for better fit was my downfall, but mainly because I was doing a certain type of scales that took forever to do. So my top tip would be work out the whole thing to a muscle level, then cut it up so you know where the joins are going to be, then do the skin so that you can work around any inconvenient cuts.

(Oh and watch out for that foam core if you intend to cast it - make sure the caster knows if it'll collapse under pressure or vacuum, etc...)


Hi Andy, cheers for the input, seriously appreciated and I've been thinking about the foam core after the air bubbles and your comment has cemented
my thoughts on restarting with a more solid core........... and an original design instead of "massively inspired by" the Great Spined Dragon.

I've been slowly learning sculpting for casting with the pieces I've done for Geronimo - his input and feedback has been awesome - I read through your blog on the dragon too
for pointers, again thanks for sharing that and the advice above, all taken onboard, stay tuned for new start soon 8)

Re: Rough the Magic Dragon

Post by Heresy Miniatures » Mon Apr 04, 2016 2:06 pm

Looking good so far, don't do what I did and keep changing your mind about how much muscle mass an area needs, and make sure to work out how it's going to fit together before you get all texturey. Having to make changes for casting purposes or for better fit was my downfall, but mainly because I was doing a certain type of scales that took forever to do. So my top tip would be work out the whole thing to a muscle level, then cut it up so you know where the joins are going to be, then do the skin so that you can work around any inconvenient cuts.

(Oh and watch out for that foam core if you intend to cast it - make sure the caster knows if it'll collapse under pressure or vacuum, etc...)

Re: Rough the Magic Dragon

Post by Heresy Miniatures » Mon Apr 04, 2016 2:02 pm

Dags wrote:Don't dragons take 7 years to make? 0;)


Nah, you can make 'em in two, it's the fucking casting of them en masse that'll kill ya...

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